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ABOUT ME

Blended expertise as a Mechanical Designer and Visual Designer with Project Leadership experience.
Accumulated over 12 years of experience as a Mechanical Engineer and Project Leader in the Automotive Industry,

driving innovative engineering solutions.
Transitioned to a Senior Visual Designer role and leveraging extensive automotive industry knowledge and leadership skills,
combined with a passion for 3D modeling, to provide innovative and visually striking CG solutions to specific customers in various fields.

Below you’ll find examples of my work throughout the years.
They where modeled using 3DStudioMax.
Afterwards they were rendered and animated using various render engines.
VRay, KeyShot, Unreal Engine

BATMAN - The animated series, revisited.

Created in a 10wk period during a 3D Modeling course.

Based model was created in Maya/3D StudioMax, transferred to ZBrush for detailing.

Once the Highpoly model was created, it was time for make the Lowpoly using TopoGun.

The next step was to use Knald and bake the Highpoly onto the Lowpoly. Textures post work was done in Photoshop.

Final model is fully rigged.

Ford '32 High Boy - Boydster
The famous Boydster is a custom hot-rod made by Chip Foose while working for Boyd Coddington. It has a independent rear suspension and a very sleek design. It was named “America’s Most Beautiful Roadster” in 1996.

Modeled using old photos and sketches as reference. Software used: 3DSmax

Meccan Cheetah - Concept Study

Personal concept study of a rear-engine vehicle with a Coupe body and 2+2 seats.

2007 Seat Ibiza 6L

Modeled in 3DStudioMax

CONTACT

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